Heads of House

The House Leader:
The house leader is the coordinator of the family resources. He or She is the head of the affairs and represents the power and status of the house. He is in charge of designing and distributing the spending plans of the house.
Responsibilities of the House Leader:

  1. Investing money for Grand Strategy objectives.
  2. Investing in infrastructure
  3. Managing the in House affairs of the Family’s actions.
  4. Leading the family in religious, political, and public affairs involving clout, pomp, and circumstance.
  5. Competing with other Roman Houses for the honors of the Senate.
Domestic Affairs
Infrastructure Charts


Village
Type of Project
Cost of Project
Bonus Gained
Dirt Roads
400
+1 movement
Land Clearance
600
+1 Food Production
Trader
600
+1000  to Tax Roll
Shrine
400
See Religious Bonuses
Governor’s House
400
+1 Order

Town


Type of Project
Cost of Project
Bonus Gained
Paved Roads
800
+2 Travel
Communal Farming
1200
+2 Food Production
Market
1200
+2000 tax roll
Temple
800
See Religious Bonuses
Governor’s Villa
800
+2 Order


Large Town


Type of Project
Cost of Project
Bonus Gained
Highway
1600
+3 Travel
Crop Rotation
2400
+3 Food Production
Forum
2400
+4000 tax roll
Large Temple
1600
See Religious Bonuses
Governor’s  Palace
1600
+3 Order

City


Type of Project
Cost of Project
Bonus Gained
Amphitheater
3200
+4 Happiness
Irrigation
4800
+4 Food Production
Great Forum
4800
+8000 tax roll
Awesome Temple
3200
See Religious Bonuses
Pro-Consul’s Palace
3200
+4 Order

Large City


Type of Project
Cost of Project
Bonus Gained
Coliseum
6400
+5  Happiness
Latifundia
9600
+5 Food and Farm
Curia
9600
+16000 Taxes and +1 Happiness
Pantheon
6400
See Religious Bonuses
Imperial Palace
6400
+5 Order



A Settlement of any level can only have one one major building project underway. This includes everything in the lists above. All building projects that are underway by a General or Senator can happen simultaneously.



Religious Bonuses



Shrine
Temple
Large Temple
Awesome Temple
Pantheon
Scipii
+1
+2
+3
+4
+5
Julii
+1
+2
+3
+4
+5
Brutii
+1
+2
+3
+4
+5


Scipii:
  • Vulcan: Bonus for Weapons Building
  • Neptune: Bonus to Naval Building  
  • Saturn: Bonus to Order
Julli
  • Jupiter: Bonus to Order
  • Ceres: Bonus to Food Output
  • Bacchus: Bonus to Happiness
Brutii
  • Juno: Bonus to Health
  • Mercury: Bonus to Trade
  • Mars: Bonus to Recruitment




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