Money and Power
Money, even in the time of Rome, was king. Money can be earned in four ways:
- Favor of the Senate
- Plunders of War
- Negotiations with neighbors
- Taxes
Earning the Favor of the Senate
In the brutal arena that is the Roman Senate success speaks and failure screams. There is no vote to spare and each one must be fought for. If there is one thing that the Senate is most unwilling to give away it is money. However, if your campaigns go well, your Senator is convincing, and your House Leader honored, you may just get a Denari out of them. Money is always the last thing the Roman Senate grants for success. On the fourth victory of a campaign, the Senator may make an appeal to the Senate for additional funds to support the war effort. (See section on Senate Dealings). If the plea is successful, a 20 sided die is rolled for the amount (in thousands) the Senate is willing to invest in the cause. This is however dependent on the Treasury of Rome, if the die roll is above the treasury amount then the faction gets all but 1,000 Denari of it.
The Plunders of War
Part of the glory of a campaign are the spoils that await a conquering army. The size and importance of the settlement that is taken however determines the amount that is gained. Large provinces with large populations are worth more than the smaller or less populated provinces. After conquering a new province roll a die in one of the following ways:
Village
|
D3
|
Town
|
D6
|
Large Town
|
D10
|
City
|
D12
|
Large City
|
D20
|
Negotiations with Neighbors
Sometimes reparations or protection fees are charged to neighbors too weak to defend themselves. Negotiating with Neighbors may produce a favorable stipend for your troops. See Senate Duties: Negotiations.
Taxes
Taxing the wealth of your citizens is the age old income source for any faction. You can have 4 types of tax rate and depending on your popularity and your control over the territory determines at which level you can afford to tax.
Tax Level
|
Amount per Turn
|
Happiness Modifier
|
Low
|
1000
|
+5
|
Moderate
|
2000
|
+2
|
High
|
4000
|
-2
|
Very High
|
8000
|
-5
|
Income Sources
Taxes is not the lone source to gaining wealth in Heart of Rome.
Farming:
Some of the food is taken from the collective farms of a region by the Family and this food is converted into funds by selling them at the market. The Denarii made off this is shown below:
Level of Farmland
|
Bonus to Food
|
Denarii Collected
|
Land Clearance
|
+1 Food
|
100 Denarii
|
Communal Farming
|
+2 Food
|
200 Denarii
|
Crop Rotation
|
+3 Food
|
300 Denarii
|
Irrigation
|
+4 Food
|
400 Denarii
|
Latifundia
|
+5 Food
|
500 Denarii
|
Commerce:
Just like the farms owned on Family land the public markets work in a similar fashion. In order for merchants to sell their goods a small percentage of their income is given to the Family.
Level of Market
|
Bonus to Taxes
|
Money Extorted
|
Trader
|
+1000 Denarii
|
100 Denarii
|
Market
|
+2000 Denarii
|
200 Denarii
|
Forum
|
+3000 Denarii
|
300 Denarii
|
Great Forum
|
+4000 Denarii
|
500 Denarii
|
Curia
|
+5000 Denarii
|
600 Denarii
|
No comments:
Post a Comment